Thursday, March 29, 2012

Mighty Switch Force Review


Mighty Switch Force Review
By: Julian MacDonnell
For Nintendo 3DS

To say the 3DS is still lacking in the amount of games in it's library(let alone those that aren't ports or re-releases) is slowly becoming untrue. With the recent release of Resident Evil Revelations and Kid Icarus Uprising, as well as a slew of other games being released over the 3DS's E-Shop, it seems Nintendo has caught up to where they should have been about three months into the life cycle for its newest system. As to whether most of these titles are actually worthy of purchase or if we're about to see a repeat of the shovel-ware released for the Wii during most of its life span is hard to say just yet.

So when I went looking in the E-Shop for new games to play, it should be no surprise that any new title I saw would meet my hesitant stare. I know I could have just as easily gone down the safe route and purchased a game from the virtual console selection, but then again I didn't get my 3DS just to play old gems I could still find for their respective systems today. So when I saw Mighty Switch Force pop up after a little digging, I was hesitantly drawn to it. As I would find out, this small download title comes to us from WayForward Technologies, the same developers of a little known title on the GameBoy Advance called Shante. Having only played a bit of their earlier work, I was immediately hooked on seeing what they were going to do with the 3DS's hardware, and thankfully my curiosity was rewarded.

Thursday, March 1, 2012

Pixel Junk Shooter Review




PixelJunkk Shooter
By: Julian MacDonnell
PSN

After three well received games in it's PixelJunk series, studio Q-Games returns once more to deliver it's latest creation: PixelJunk Shooter. After three different types of genres(racing, tower defense and platformer) Q-Games now tries it hands at a 2D space shooter. Does the on-going success of the PixelJunk series live on with it's most recent title?

Cave Story Review



Cave Story
By: Julian MacDonnell
WiiWare
Cave Story is an independent title developed not by a studio, but by one man; Daisuke "Pixel" Amaya. Over the course of five years, Pixel created and released his game over the internet in 2004 for players the world over to enjoy. The game was well received and garnered the attention of publisher Nicalis who wanted to update the game with better graphics and port it to console systems. Daisuke accepted the offer and a little while later, Cave Story would be released on the Nintendo Wii as a downloadable WiiWare title. But, with the updated version, has the game lost some of it's charm?