By: Julian 'MakAttack' MacDonnell
-Possible Spoilers-
By: Julian 'MakAttack' MacDonnell
So yeah, my first top ten list. Took me
awhile to figure out what I wanted to do for this as I wanted it to
be both meaningful to me and interesting to you. I should start out
by saying I love the horror genre. Whether it be a night of playing Resident
Evil 2 or seeing how long I can play Amnesia The Dark Descent before
I wet myself in a combination of fear and anxiety, I will always have
a place in my heart, and on my shelves, for anything in this genre. But as I grew up and played more video games of varying genres, I would go on to encounter other scary or
intimidating characters that were outside horror games.
So it is that I make my case here that the list following are currently my top picks for the most scary, intimidating and frightful
characters(human or otherwise) to ever grace our video game systems.
Please note that this list only contains entries for games I have played through about 10 or so hours at the least. While there are some characters I would love to add, I don't want to include anyone(or thing) to this list that I haven't properly encountered before. As I continue playing many other games, both new and old, this list may be updated to reflect that. Possibly with some of your favorite scary monsters or intimidating characters.
So with all that out of the way, lets get things started with:
Please note that this list only contains entries for games I have played through about 10 or so hours at the least. While there are some characters I would love to add, I don't want to include anyone(or thing) to this list that I haven't properly encountered before. As I continue playing many other games, both new and old, this list may be updated to reflect that. Possibly with some of your favorite scary monsters or intimidating characters.
So with all that out of the way, lets get things started with:
Word of warning for those never
introduced to this salesman: Never, ever return to this man with an
unfinished job. No, really, I mean it. You don't want to know what
he's like when things don't go his way. While he may first come off
as a happy-go-lucky kind of guy with a care free attitude, secretly
under the surface is that of a sociopath that takes care of anyone
that seeks to hinder his business. If you ever wish to seek
employment with this man, know that it may be the last job you ever
hold.
Dear god, the shivers that run down my
spine every time this character dances into battle. While it is
arguable that the scariest thing about the Soul Calibur series is a
certain character's assets getting more and more out of proportion
with every subsequent sequel, that doesn't bother me nearly as much as Voldo. With certain female characters being overtly sexualised for
male gamer fantasies, the exact opposite was bound to happen at some point. Though
I doubt this is what many had in mind for what could happen to
male characters. Instead we are given a contortionist that seems to
have an affinity for S&M wear, speaks in slithers and moans
rather than comprehensible words and seeks to beat out all other
combatants for control of a powerful sword that would appease his
master once returned to his vault. Yeah, you tell me that's not at
least some kind of nightmare fuel.
8 - The Kaernk (Water Lurker)
-No Known Picture-
On a more serious note, the
Kaernk is a creature that lives in the flooded cellars of the castle
that the player must pass in order to move on to the next main area. However,
the one thing that separates this creature from the rest in Amnesia
is the inability to actually see this adversary. While you can
actually see the other creatures that roam through the castle seeking
to rip you a new one, this demon doesn't allow you the same luxury.
It's slightly faster than you, and can tear you to pieces in just a
matter of moments. The only reprieve you get is the fact that it makes splashes in the water when it moves and that there are crates place sporadically around the area for you to climb on, assuming you can time the jumps right without letting your fear get the better of you by getting caught.
Normally you wouldn't think much of the
Half-Life series when it comes to scares. Well try telling that to
anyone that's actually played through Half-Life 2's Nova Prospect.
What starts out as a seemingly care free jaunt through the ruins of a
once thriving town quickly turns into a mad dash for ammo as you come
into contact with one of the fastest and more gruesome enemies ever
conceived by developer Valve. A mad shriek is all you'll hear before
these things will pounce and rip you to shreds if you have anything
less than a pistol.
While there may not be much in the
Resident Evil series that frightens me anymore, Lisa Trevor proves
this wrong every time I go to her shack on the hill next to the
Spencer Estate. What was supposed to be nothing more than a game
filled to the brim with slow walking zombies and fast moving Tyrants,
all of a sudden borrows from Silent Hill territory with a creature
that's in a category vastly different from anything in the Resident
Evil universe. What was once a daughter to a servant family of the Spencer family is now a broken down woman, in both mental and physical states, because of her being the first guinea pig for the company
Umbrella. Now, nothing more than a shadow of her former self, she
stalks the mansion grounds looking for the parents taken from her.
And while she may seem, move and attack like a monster, her cries and
moans of agony seem to be all that remains of Lisa today. She will
forever wander in a limbo between monster and girl.
As a kid, the mere sound of these
walkers would have me sprinting out of my room for dear life. As an
adult, I now fear for young Link every time he gets with in arms
reach of these creatures. While they are technically zombies,
Nintendo couldn't have a human/humanoid creature trying to take chunks
of flesh and blood from Link in an E rated children's game. So what were the
changes proposed when it came to changing their attack? Oh, not much,
only the fact that they now climb onto Link's back and seem to hump
the ever living crap out of him. Oh, if only the ocarina had the
ability to grant Chris Hansen-like powers to Link so he could fight these
creatures off. Maybe then he could have been spared. If only.....
Now this entry is a little different
due in part for one reason; Nemesis wasn't the first or last creature
to have its specific powers in a video game. Nemesis has never
physically looked intimidating compared to some of the other enemies
out there. No, in fact the only real scary trait Nemesis possessed
was being indestructible to no less than a nuclear bomb being dropped on
his head. Its basically a terminator crossed with a living human and a good strain of the G-Virus. Now while creatures like Nemesis
have existed in games before and since his introduction into the
Resident Evil series, Nemesis was my first time dealing with an enemy like him. He wouldn't stop attacking, he
would always come after you, he would always find you at the most
inopportune times, and he couldn't be talked to or reasoned with.
And the only thing he would ever say was “S.T.A.R.S.” Needless to
say I would have countless nightmares involving this beast in the
years to come.
Ok, I know what you're thinking. Yeah,
the Metal Gear series can be defined as almost anything but horror
or suspense(well ok, the latter is debatable) and all of the
enemies come down to generally two categories: human or sentient AI. But
you look me in the eye and say that when the com chatter from your
supposed allies near the end of the campaign started getting
pretty freaking insane, you didn't start thinking some malicious
entity had infected your PS2 and decided to mess with you. Especially
when it's 2 AM, you've been playing for ten hours straight and all of a
sudden you here one of the main characters you thought you knew for most of the game break the fourth wall and say, in a digitized voice, that you've been playing for too long and should go outside or get some sleep. Yeah, I rest my case.
Again, not a physically intimidating
creature, nor even really grotesque. But when it comes to personal
horrors, these creatures are pretty high up there. Especially when
you're a teenager just trying to get by in life without being
ridiculed by your peers. Imagine you're with your best friends on an
adventure, and all of a sudden something appears out of the corner of
you eye. You think nothing of it till you turn to get a better look:
it turns out to be a doppelganger of you. It has your voice, your
clothes, your composure, and worse yet; it knows everything about
you. With a twisted grin it starts to talk. It talks of you, of who
you really are. Of what you hide from everyone. It talks of your
fears, your ambitions, of what you truly feel. It tells everyone
this, and it won't go away. You try to fight it, but as you try it
turns into a physical representation of your inner self and starts
fighting back. The only way to defeat it is to accept the truth that
it is you. But hey, look on the bright side. Once you admit to the
truth, you get one hell of a kick ass persona to fight on you side.
Yeah, as if this big guy wasn't getting on
the list. As in the same veins as Nemesis, this simply designed
yet still monstrous creature that seeks to control, kill and manipulate(and
yes, in some cases rape) everything in the town of Silent Hill. What
makes it scary is not necessarily what it does, how it attacks or
shows up. No, what is scary is the connection between the main
protagonist of Silent Hill 2, James, and it. For those that have yet
to play this gem, and seeing as it has had a re-release in an HD
collection for the PlayStation 3, I won't give anything really
spoilery here, but I will encourage you to play Silent Hill 2 when
you get the chance. When you do, you will see why Pyramid Head,
specifically from Silent Hill 2, is generally on the tops of lists
like these.
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I personally would like to nominate Piggsy from Manhunt. There's nothing scarier than a deranged and unstable human being chasing after you with a chainsaw wearing nothing but pig skin...including pig head.
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